/**
 *
 * OFDevCon Example Code Sprint
 * Camera Ribbon example
 * This example generates ribbons along the mouse trail that descend in space
 * When you click space bar, you can
 *
 * Created by James George for openFrameworks workshop at Waves Festival Vienna sponsored by Lichterloh and Pratersauna
 * Adapted during ofDevCon on 2/23/2012
 */

#pragma once

#include "ofMain.h"

class ofApp : public ofBaseApp{
	public:
		void setup();
		void update();
		void draw();

		void keyPressed  (int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);

		//this holds all of our points
		vector<glm::vec3> points;
		//this keeps track of the center of all the points
		glm::vec3 center;

		//our camera objects for looking at the scene from multiple perspectives
		ofCamera camera;

		//if usecamera is true, we'll turn on the camera view
		bool usecamera;
		// use the polyline for smoothing
		ofPolyline polyline;

		bool usePolyline = true;
		int smoothingSize = 3;
};
